12/30/2023 0 Comments Dark crypt blacksword any goodHow crazy do you want to go with spending souls for spells and taking damage when you cast them? If you don’t mind either then GRS and Abyss Seal is the way to go, along with Dark Chime of Want +5. If you plan to be more conservative, Dark Orb and Dark Sunset Staff +5. If you would like to learn more about each weapon, visit their page, or check out the. The player will be encouraged to discover and deeply learn a weapon that suits their style of play and preference, with subtle parameters affecting the weapons performance in combat. For melee I’d go with Crypt Blacksword, infused to Dark and upgraded to +5 it has an S scaling for dark bonus and deals pretty good damage when buffed with Dark Weapon or Resonant Weapon. Weapons in Dark Souls 2 are a strategic and important choice for the player. Other than that, a non infused Great Club +10 buffed with Dark Weapon also makes short work of anything that wears armor. You basically want something with strike damage as Tim pointed out, good poise dmg is also very handy because mobs have a lot more health and you won’t be able to oneshot many of them. Large weapons also have the advantage of flattening most enemies which is extremely useful against phantoms - there will be a lot of these and because they don’t play by the same rules as player (infinite stamina, very fast attacks) you’ll want some form of cc for them.īlack set (or the helm at least) is a good option because of its cast speed modifier, Hexer’s hood if you need extra spell casts but imo it’s better to stack up on same type of spell, with the amount of bonfires in the game you really shouldn’t have any issues. Rings: I’d go with Blue Clearstone Ring +2, Cloranthy Ring +2, Ring of Blades +1 (I don’t know if you can get +2 by burning ascetic), Ring of Life Protection/Binding Ring. Note that heavy weapons wear out really fast so if you find yourself meleeing a lot and casting less, drop the Clearstone ring and replace it with Bracing Knuckle Ring +2. Stats: min requirement for weapon of choice, at least 30/30 int and faith (more if you plan on using high level spells, but remember that you can get those requirements down with spices), agi at least 100 but no more than 110 (via atn and adp), attunement to cover as many spell slots as you plan to use (~5 should be enough, although some take up 2 slots so think about pumping this stat more or wearing Southern Ritual Band +2), rest is up to you. Spells: personally I’d go with a main nuke (Dark Orb or GRS), weapon buff and utility like Yearn but ymmw. *When infused: 80 physical dmg/80 elemental dmg and B scaling with chosen element.If possible, try to get all items you plan on using before starting ng+, and don’t forget to upgrade and infuse them. Ultra greatsword symbolizing guardianship over the Undead Crypt. At 45 str/dex, 45 int, and 63 faith, while infused with Dark and wearing Ring of Blades +2 and Dark Clutch Ring, it has an astounding AR of 870 (266+65 Phys damage, 218+320 Dark damage).Once infused with Dark, it deals an obscene amount of Dark damage provided if you have 65 intelligence + Faith above, a perfect melee weapon for hexers.By default it deals Dark damage, it can also be infused with Darknight Stone and buffed with Dark Weapon, best for hexers with high Strength, Intelligence and Faith.Reinforced with Petrified Dragon Bone to +5.Can only be acquired in NG+ and beyond or by using a Bonfire Ascetic in the Black Gulch in the Hidden Chamber bonfire.Weaponsmith Ornifex, traded for Old Dead One's soul and 10,000 souls.The sword has never seen the light of day, and is steeped in dark. Wielded by Grave Warden Agdayne when he's summoned or aggroed.Two-handed strong attack can knock down enemies, like the Murakumo.It receives S scaling on Dark if infused with Dark.With Dark Weapon applied that brings the weapons total AR to 1067. Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E. The higher the player's stat, the higher the is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the.
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